

RETURNAL WALLPAPER UPGRADE
Fortunately, as you unlock more biomes, once you enter later ones after a cycle reset you’re greeted with a high-proficiency upgrade, so you can just crack on with that biome without having to increase your weapon proficiency from scratch.įor example, when we died in biome three and started again at the crash site, we used biome one’s shortcut to get straight to biome three, where there was a weapon proficiency upgrade at the beginning, allowing us to use weapons at a higher level immediately – so we didn’t have to build up that weapon proficiency again. Selene begins each cycle armed with just a low-powered pistol and melee blade, and it’s up to you to find weapon proficiency upgrades that unlock higher-level weapons as you progress.

After nearly 20 hours with the game, we came across a room with a log that we had never encountered previously, despite running through the biome countless times before. Even when you think you’ve seen everything in a biome, you could be surprised. In addition, the enemies in those rooms change too, which keeps you on your toes, as you never quite know which room you’re about to wander into – or what lurks there.Ĭonsidering how much you die in Returnal, it’s a smart move for keeping things fresh with each run and, in some cases, resetting the cycle allows Selene to pick up pieces of story information she may have missed, like Scout logs that Selene previously recorded and which give hints about the (intriguing but bizarre) story. But when the cycle resets the order of these rooms changes – sometimes a room you visited last cycle isn’t available this cycle. Each of the six biomes has a different environment, including ancient forest ruins and desert plains, and is made up of ‘rooms’ much like dungeons. The constantly changing environment keeps things fresh so that, even when you have died for the twentieth time, there’s a possibility you may stumble upon a room you’ve never seen before – and may not find again.īut this isn’t a simple case of Selene having to work her way through the same map again and again instead, with each reset cycle, the world changes. A lucky run with the right loot can mean the difference between success and failure, especially given that you have few persistent upgrades between runs (particularly in the earlier biomes, as the game’s six distinct environments are called), which can make it feel like you’re simultaneously grinding and starting from scratch at the same time.īut each death in Returnal – and you will die, a lot – is not entirely pointless, as it unearths more of the story, uncovers secrets you may have missed before, and potentially offers better loot (but sometimes you’re just unlucky).
RETURNAL WALLPAPER FULL
Returnal is a game full of risky encounters that can mean the difference between a successful run and a more testing one, while players are constantly at the mercy of the loot they may – or may not – pick up, thanks to random generation.
